Archive for July, 2008

Punch Bluegrass

Sunday, July 27th, 2008

This week I saw The Punch Brothers featuring Chris Thile at one of the numerous free outdoors events happening in New York City in the summer. First introduced to them by a friend, it was a great concert of what I would call classical bluegrass or American folk. Super talented musicians, banjo, mandolin, classic guitar, violin and bass, that totally won their audience, even though they never followed their clapping…

From the teaser of the show at the River To River NYC Festival

After Nickel Creek disbanded, mandolin virtuoso Chris Thile assembled the all-star quintet Punch Brothers. The new group issued a debut album, “Punch”, in 2008, which was anchored by Thile’s ambitious 40-minute, four-part suite “The Blind Leaving the Blind.” In February, 2008, The Punch Brothers performed a sold-out concert for Lincoln Center’s American Songbook series.

A snippet of the show, good for the music, not so much for the visuals (I was far from the stage and taping with my mobile phone, a Nokia N80, all zoomed in).

PLUGINSPAGE="http://www.apple.com/quicktime/download/">

And on our way back home, fireworks on the Hudson River sponsored by some company throwing a party in an office building right by the water, and a quick trip to Olafur Eliasson’s summer “Waterfalls” on the other side of the lower end of Manhattan, at the Brooklyn and Manhattan Bridges.

Machines and Souls. Digital Art and New Media

Monday, July 21st, 2008

If I was in Madrid before October 13th 2008 I would definitely check out this exhibit at the Museo Nacional Centro de Arte Reina Sofía.

MÁQUINAS & ALMAS. Arte digital y nuevos medios

Dearest congrats to Chico McMurtrie for his inflatable robots and Danny Rozin for his mechanical mirrors, both of them part of my New York memories…

From the website:

A comienzos del siglo XXI, arte y ciencia discurren por caminos paralelos a través del trabajo de un grupo de artistas que aúnan arte, tecnología, creatividad, misterio, emoción y belleza.

La exposición “Máquinas & Almas. Arte digital y nuevos medios”, que explora la convergencia ciencia-arte-tecnología, no es histórica, lineal y totalizadora, sino que refleja la historia de las transformaciones que subyacen bajo las prácticas de los artistas que forman parte de esta muestra.

Incluye el trabajo de 17 artistas que tienen en común una larga y reconocida carrera artística, madurez creativa, y el uso de la tecnología digital como herramienta. Les distingue la edad, su formación, los materiales que utilizan, y los métodos de trabajo.

Sin la creatividad y sensibilidad de los autores, el arte digital no es nada, por lo que esta tecnología es un vehículo, que se usa de forma diversa: como soporte, como elemento desarrollador o como método de investigación en la búsqueda de sensaciones nuevas, ya que los ordenadores por sí mismos no crean.

El resultado final es un recorrido de tremenda diversidad, muy representativo de este tipo de arte. Se puede contemplar los retratos interactivos de Rozin, al robot antropomórfico de McMurtrie, la video instalación de Farocky, las esculturas de luz de Friedlander, la instalación/denuncia de Muntadas, los ferrofluidos de Sachico Kodama, los colectivos marginados en Internet de Abad, el “Software Art” de Maeda, la instalación interactiva de Lozano-Hemmer, las pinturas digitales de Evru, las instalaciones de Daniel Canogar, las “bestias de la playa” de Jansen o el arte inclasificable de Byrne, Rubin, Hansa, Cosic, Hyghe y Jeremijenko.

More details.

Sustainable Interactions

Monday, July 21st, 2008

A little bit late, but here are some of the thoughts from the ‘Sustainable Interactions’ talk organized by IXDA last January in New York. Robert Fabricant, from Frog Design, moderated a panel formed by a mix of new and friendly faces.

Allan Chochinov, Core 77
Jennifer Van de Meer, O2NYC
Sean White, Columbia University
Tom Igoe, New York University Interactive Telecommunications Program

The event was a very stimulating discussion that attempted to encourage designers to take a pro-active role in front of clients and consumers in coming up with products that will have the least environmental impact possible and will be the most socially responsible.

Some of the principles to design sustainably they mentioned:

1. Linking intervention and disposal
2. Promoting renewal and reuse
3. Promoting quality and equality
4. Achieving longevity of use
5. Decoupling ownership and identity
6. Using natural models and reflection

A few resources to check out:

“Design Is The Problem” by Nathan Shedroff
Design is a big part of the sustainability problems in the world. Design has been focused on creating meaningless
(often), disposable (though not responsibly so), trend-laden fashion items—all design. Graphic design is particularly bad,
though paper materials, at least, have a huge potential to fix this problem. [...]
http://www.nathan.com/thoughts/DesignIsTheProblem.pdf

The History of Stuff with Annie Leonard
“The History of Stuff” is a 20-minute, fast-paced, fact-filled look at the underside of our production and consumption patterns. “The History of Stuff” exposes the connections between a huge number of environmental and social issues, and calls us together to create a more sustainable and just world.
http://www.storyofstuff.com/index.html

A book: “Cradle to Cradle: Remaking the Way We Make Things” by William McDonough and Michael Braungart

Sustainable Everyday Project
The Sustainable Everyday Project (SEP) proposes an open web platform to stimulate social conversation on possible sustainable futures: scenarios, cases and public events.
http://www.sustainable-everyday.net/

Reveal Labeling Initiative
The Reveal rating system creates a trusted, easy-to-use rating for consumers to reward companies with excellent social and environmental performance. Reveal partners with manufacturers, retailers, and NGOs to accurately provide a comprehensive, standardized, and customizable rating that helps people easily and confidently purchase products and services according to their social and environmental values.
http://www.revealinfo.com/

Green maps around the world
Green Map ® System promotes inclusive participation in sustainable community development around the world, using mapmaking as our medium.
GMS supports local Green Mapmakers as they create perspective-changing community ‘portraits’ which act as comprehensive inventories for decision-making and as practical guides for residents and tourists.Mapmaking teams pair our adaptable tools and universal iconography with local knowledge and leadership to chart green living, ecological, social and cultural resources.
http://www.greenmap.org/greenhouse/

Interface Inc, and its carpet tiles made out of petrochemicals
[...] Interface would no longer use virgin nylon yarn to stitch its fabrics. Interface’s factories and offices would use power from renewable sources only. Interface would produce zero waste; indeed, it would reclaim its own products and use them as raw material for new textiles. And Interface would pull its suppliers and customers into its sustainability orbit, insisting that the products it bought be recyclable and nontoxic, pushing clients to think differently about carpeting – and about their own businesses. “I want to pioneer the company of the next industrial revolution,” says Ray Anderson. [...]
http://www.fastcompany.com/magazine/14/sustaing.html